職位描述
I’m planning to build a full-featured action-adventure game for mobile and need a developer who can take it from concept to store-ready release on both iOS and Android. Think fast-paced combat, exploration, and a story that keeps players hooked session after session.
The core work includes designing responsive touch controls, building levels that feel alive, and integrating smooth character movement, physics, and combat mechanics. I already have a rough storyline and basic art references; you’ll help refine them and make sure they translate into engaging gameplay loops.
Unity (C#) is my preferred engine because of its mobile optimisation tools and large plug-in ecosystem, but I’m open to Unreal if you can demonstrate clear performance gains on mid-range devices. Polished visuals and stable frame rates on common devices matter more to me than cutting-edge graphics that drain batteries.
Deliverables
• Playable prototype showcasing one full level, core combat, and UI flow
• Iterative builds for testing and feedback (TestFlight / Google Play Internal)
• Final build and source project, cleanly organised and commented
The game should be ready for store submission, with basic analytics, in-app purchase hooks, and compliance with App Store / Google Play requirements. If you have shipped action or adventure titles before, especially on mobile, I’d love to see samples or live links.
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來源:Freelancer.com | 出價次數:1 | 剩餘時間:6 日 | 專案類型:固定預算