Job Description
My Chicago-style hood role-play experience runs, but the back-end has turned into spaghetti. I want the game systems—especially everything that powers vehicles, weapons and the shop network—re-organised into clean, modular Lua code that follows Roblox-friendly patterns (server/client separation, RemoteEvents, ModuleScripts, Folder hierarchy, etc.).
A tight script structure should also translate into noticeably smoother play and faster load times on mobile, but the first milestone is simply getting the codebase tidy, readable and easy to extend.
Deliverables
• Re-factored weapon and shop scripts grouped logically in Roblox Studio
• Clear in-code comments and a short hand-off document explaining the new architecture and how to add future content
• No gameplay changes—functionality must match the current live build
Send a brief note linking past Roblox work where you performed similar optimisation or system refactors; that’s the main thing I’ll review before awarding.
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來源:Freelancer.com | 出價次數:44 | 剩餘時間:6 日 | 專案類型:固定預算