UE5 Developer Needed for Compact Open-World Beta Map – 2 Neighborhoods + Enterable Houses + Businesses

UE5 Developer Needed for Compact Open-World Beta Map – 2 Neighborhoods + Enterable Houses + Businesses

UE5 Developer Needed for Compact Open-World Beta Map – 2 Neighborhoods + Enterable Houses + Businesses

Job Overview

Location
Worldwide
Job Type
Freelancer.com
Salary
$2,340 - $2,730 Project
Date Posted
11 hours ago

Additional Details

Job ID
34902
Job Views
2

Job Description

I am beginner developer, developing a game called LEGACIES: Oakville in Unreal Engine 5.8.3 and I am looking for a freelancer to build a small but playable beta district for the game.

This is an environment-building project only. I am not asking for full gameplay programming in this contract. The goal is to create a realistic, compact, explorable map that is ready for future gameplay systems.
AGAIN I'm only asking for environment to be constructed and prepared for gameplay.

- BUDGET
$300 Fixed Price

- SCOPE OF WORK
(The beta map should include)
2 small residential neighborhoods
5 different houses in each neighborhood,
10 houses total
All houses enterable
Connected roads with realistic spacing
A gas station
A corner store
A small vehicle dealership
An attached repair/custom garage
1 fast food restaurant with drive-thru layout
1 club
A few alleyways
Several logical spots where a roaming supplier NPC could later appear

- IMPORTANT DESIGN NOTES -
The map should stay compact but still feel realistic in distance and layout.
It should feel like a believable small district, not an oversized empty map.
Roads must support driving and easy navigation.
Houses should have simple but usable interiors.
Businesses should be placed in a way that makes sense for gameplay and realism.
Alleyways should be included for movement, atmosphere, and future gameplay use.
The fast-food restaurant should have a visible drive-thru lane, speaker/intercom area, payment window, and pickup window.
The dealership should connect naturally to the repair/custom garage.
The club should fit naturally into the map without making the area feel too crowded
What the Map Will Be Used For.

- THIS BETA MAP IS MEANT TO SUPPORT GAMEPLAY SUCH AS :
driving
entering houses
combat / shooting
drug dealing
meeting a roaming supplier
future vehicle buying
future vehicle repair/customization
future fast food drive-thru interaction

AGAIN, I am mainly hiring for the environment/map creation, not for all gameplay systems.


- TECHNICAL REQUIREMENTS -
Must be made in Unreal Engine 5.8.3
Must include editable project files
Must have working collision
Roads must be vehicle-friendly
Buildings must have functional entrances
Interiors should be furnished in a simple, efficient way
Use of existing licensed asset packs / modular assets is completely fine
I am okay with efficient, reusable assets to stay within budget

- DELIVERABLES -
Completed compact beta map
2 neighborhoods
10 enterable houses
Gas station
Corner store
Small dealership
Attached garage
Fast food restaurant with drive-thru
Club
Alleyways
Roads, sidewalks, and realistic placement/layout

- Editable Unreal Engine files

- MESSAGE TO FREELANCER :
My budget is fixed at $300, so I understand this project should be approached efficiently using existing assets and modular workflows. Please tell me exactly what you can complete within this budget.

- IF POSSIBLE, SEND EXAMPLES OF :
neighborhood environments
enterable interiors
UE5 environment work
small open-world / explorable map design

I HAVE A REFERENCE PHOTO OF THE IDEA, JUST ASK FOR IT.

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來源:Freelancer.com | 出價次數:22 | 剩餘時間:6 日 | 專案類型:固定預算

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